Post by Bananasaurus on Mar 24, 2020 23:21:24 GMT -6
- [*]All pantheons (Egyptian, Greco-Roman, Nahua/Aztec, etc) exist in this world, having shared in the creation of various supernatual races and human populations. Odin and his elite Asgardian warriors, such as the Warriors Three and the Valkyries, however, are considered the active protectors of the Ten Worlds, while other deities remain, they are mostly “deus otiosus” -- idle gods that have largely left their creations to their own devices, or even walk amongst them in secret.
[*]Aesir seidr magic permeates the air, clustered in certain regions such as New Scarborough, where Nordic/viking settlements once were. Many are long forgotten by Midgardians thanks to the mass-memory-wipe by the Aesir over a thousand years ago. Supernatural beings are inexplicably drawn to these areas.
[*]Different countries (and even different cities) have their own laws and restrictions in place. However, in all of the western, first-world countries require registration of supernatural entities with the government, and quad-annual check-ins with government-associated physicians to check in on the powers and possible infectiousness of the entities. This was decided upon by the U.N. in 1950 after a zombie outbreak in England. Unregistered supes are considered outlaws and can face fines and imprisonment. Some countries and cities go into more extreme laws, such as requiring bar codes, imprisonment during shifts for therianthropes, quarantine encampments for the undead, and so on. Some locations are considered havens by supes. Mundanes in Nordic lands, for example, revere fae/elven creatures and give them the same rights as mundanes other than their registration and check-ins. They’re treated like royalty, being gifted offerings in exchange for ‘blessings’ of benevolent magic.